Tuesday, 13 September 2011

Aonuma Talks Zelda: Skyward Sword

Eiji Aonuma has been speaking to Game Informer about Skyward Sword and the unique set of difficulties posed by making a Zelda game. "The problem is that when you do something once in a game like Ocarina of Time, when you make the next game it becomes expected that all of that is there. You end up sp...

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